This will form the backbone of a comfortable 1.5k-2k army. In most cases, this isn’t a problem. Unfortunately the ability to retreat and charge like seeker chariots do is stronger. The Slaaneshi Hedonites of the Dread Pageant entered the living mountain in search of Slaanesh and now revel in the sensation of endless slaughter, death, and rebirth. Here is a community for fellow revelers to post what related material they like whether it be photos of your Warhammer 40,000, Daemons of Slaanesh in Warhammer Fantasy Battle or Hedonites of Slaanesh in Age of Sigmar, or artwork of the dark prince and his followers. Matched play rules, battleplans and expansions: Generals Handbook 2020, plus the battleplans from the Core Book and Endless Spell rules from Malign Sorcery. Let them lead you to victory in the battle against boredom and if you have any list building advice I might have missed please let us know on social media or email us at firstname.lastname@example.org! After what I've experienced, I reckon a pretty competitive Slaanesh list at 1,000 pts would at least have a KoS and a 30 model block of Daemonettes for a total of 660 pts. Guess GW needs to sell more chariot models. All my Slaanesh lists run Cogs, mostly for the +2 run/charge bonus, though the additional spell might be used at some points? Today we have your weekly report of all things competitive AoS. I used Chris Bergman from LVO 2020’s list and tweaked it to be compliant with current rules. They do get to run 2D6″ instead of D6″ AND charge in the same turn making them really fast. As always, who cares? Their unique spell which grants rerolls of 1 is pretty good, or would be if the Contorted Epitome didn’t have a much, much better version. As long as Syll'Esske is on the battlefield: all MORTALS in the battalion have bravery 10, and you get 1 extra CP during each of your hero phases. This comes with a catch: you have to keep them split up. Much like their cousins, this one also generates Depravity points for doing the Hosts “thing”. Don't bank on it. If it is equal to or less than the number of units in this battalion on the field gain 1 CP. The Hedonites of Slaanesh, a carnival of blades and cavorting bodies, have embarked upon a new voyage. If the general is a hero, they have 2 command traits instead of 1. Max: -.pt.) As you’d expect, Shalaxi is like a side-grade and unlike a lot of greater daemons, actually cheaper than their unnamed counterpart. And KoS is probably the best generator of Depravity points. As of the latest errata you roll a die and on a 5+ (a 3+ if it is a Greater Daemon) and if you succeed, that enemy unit will always go last in the fight phase. The infantry choice. The fact that Slaanesh is missing doesn’t seem to be a good reason to stop having a good time so they are largely focused on invading realms and defiling the land before moving on for greener pastures (which they can also corrupt). ... Hedonites of Slaanesh 9: Cities of Sigmar 10: Gloomspite Gitz. 1 in stock . A Syll'Esskan Host can only include the following Batalions: Vengeful Alliance, Epicurean Revellers, Seeker Cavalcade, Devout Supplicants, Vengeful Throng and Daemonsteel Contingent. If for some reason you rolled and got doubles, you can reroll the second until it doesn’t match the first. An FAQ clarifies you can do this to a one time use artefact that’s already been spent so if you picked one of those, no reason not to do so. The Masque loses its spell but can dish out a lot of melee damage but isn’t liable to survive a solid assault. Dark Temptations is a signature ability of the Keeper, letting you taunt an enemy Hero you’re engaged with to fight them. While you probably won’t hit 12 units, particularly with the price hike, this is pretty nuts. While not as easy as it was before, it’s still the goal to shoot for. You get 2 castings so between your Battletome’s lore spell and other options you might use it but don’t make it a priority. If 2 Generals are within 12″ of each other they cease to be able to use Command Traits or abilities until they split up again, Invaders are a jealous lot. Occupy a strange niche. If 3 or more units are, gain D6 instead. The point costs of most everything has been changed so don’t rely on the battletome. These are generic allegiance abilities available to all Hedonites of Slaanesh players. The symmetrical choice. Unfortunately, they can't use their trait OR command abilities while within 12" of either of the other generals. If you have more than 12 units, you get D6 instead. Command Trait - Enboniment of Haste: Similar to the other mono-Chaos gods, you can include units marked with Slaanesh even if they’re not in the battletome. The loss of rend isn't that big of a deal as we have many ways of reducing saves already. Your other Heroes will need an artefact though, so pull from the realm artefacts. Both have the same really good attack profile but grant different abilities, both with redeeming qualities. Each unit in this battalion must have the SLAANESH keyword. At the end of the charge phase, each Slaanesh Hero can pick one enemy unit within 6″. Also, all units can reroll hit rolls of 1 with both melee and missile weapons if they have 10 or more models. This is a unique host that was added in White Dwarf of October 2019 it’s a unique subfaction focusing on Syll’Esske, one of your named characters. Sick of those squares following the other 3 Chaos gods dragging you down? Their four powerful limbs move languidly as they slink forwards – only to explode into lethal motion when their prey is in reach. The claws only get 2 attacks but at -2 Rend and 5 Damage at max health, you can impale many Heroes who try and fight it in one round. Their version of Dark Temptations works very different, called Irresistable Challenge it keeps the D3 mortal wounds on a refusal to fight but you can target a Hero 12″ away instead of 3. This is either an okay Endless Spell or an incredible one depending on careful thought on positioning and synergies. Daemonettes, know by other names like Bringers of Joyous Degradation and Maidens of Excess are the lesser and most numerous of the daemonic servants of the Chaos God Slaanesh.They are the embodiments of the dark and twisted emotions of mortals and, as such, are attracted to sources of anguish, while taking delight in creating disasters, rejoicing in the carnage that comes from it. Meh. Second, if a Slaanesh Hero within 6″ of the Fane willingly takes a mortal wound you roll a die and on a 2+ that Hero can reroll all hit rolls until the next turn. If you summon a unit wholly within 12" of this, you get D3 depravity points back. While more neglected than the other factions, Pretenders are still pretty good. (110 pts). The artefacts from Malign Sorcery are gone so I gave one of the Keeper of Secrets the Trickster’s Foil from the Realm of Metal, letting them reroll 1s to wound. First it gets to reroll all casting, unbind and dispel rolls, and absorbs mortal wounds on a 2+ which will frustrate your opponent’s magic users to no end. If you’re playing Godseeker Host, heavily consider this. Joel McGrath – Slaanesh… Other than that, they're fast, have more raw, balls-out power than almost anything in the game and have lots of Wounds. Wheels of Excruciation. Their units force their enemy to attack last, they have above average movement and a ton of attacks. All Soul Grinders in the unit get +1 to hit and +1 to save. Combined with the Core Rules and your miniatures, this set brings the Hedonites of Slaanesh … Now, Slaanesh has been stirring for most of 2018. With Covid occuring there hasn’t been time to see how much the Christmas debuff hurt them, let alone the point hike. You’ll wanna stack your army with a lot of Heroes in order to maximize Depravity Points you can generate, particularly Keeper of Secrets. Obviously intended for more narrative games, though can still be useful as a nice middle ground between Slaves to Darkness and Hedonites. by David Costa Honest Goblin on 23rd Oct 2020. The Slaaneshi Hedonites of the Dread Pageant entered the living mountain in search of Slaanesh and now revel in the sensation of endless slaughter, death, and rebirth. Mesmerising Mirror Hands down one of the fastest armies in the game and with the right maneuvering and synergies first-turn charges really shouldn't be that difficult in a lot of instances. Another named Herald on foot and your only real ranged option and anti-magic the Rapturess isn’t great. Cloak of Constriction gives them a +1 to saves for melee weapons, totaling a 3+ save.Combined with Shalaxi’s unique spell Refine Senses which lets them reroll all hit rolls and saves and Shalaxi is pretty hardy. Godseekers are the ones hoping to find Slaanesh and liberate them, so they can return them to their throne. Note that one-use artifacts that you've already activated CAN be sacrificed to the Fane. Herald on foot, 1 Seeker Chariot, or 5 Seekers at 15 points/DP, 4. Probably too expensive now. Ranged against them are Myari’s Purifiers, a band of Lumineth Realm-lords pledged to calm the mountain’s growing wrath. Your Herald on foot, pretty decent. Not bad. From Wrath & Rapture. The odds on this are pretty good but naturally, open you up to potentially having your KoS slaughtered so don’t try and taunt someone who’s too powerful lest it backfire. Hopefully that even with nerfs, Keeper of Secrets are awesome. To wrap it up their personal spell is not great, you can pretty safely overlook it. I’ve got a plan for what I want my 2k list to be and just wanted your guys’ feedback. An unmodified 6 with a melee weapon will trigger Delicate Precision which will let you do mortal wounds instead of normal wounds. This is a bit better than Escalating Havoc because your General is probably a Keeper of Secrets and they are awesome in combat. This is probably the worst variant of the 3 because you can only do so many charge moves a turn and this is going to dry up once the armies are locked down. Hedonites of Slaanesh. If you do so, you lose the artefact but the bonus is permanent for the game. Syll’Esske is the only model both daemon and mortal, given they are in fact 2 individuals. by Darren Watson Honest Goblin on 30th Jul 2020. The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. What you can expect here is a wide variety of content on introducing you to Age of Sigmar, deep dives on the different armies, interviews and discussions about … Those who aren’t too perturbed by the Dark Prince’s vanishing act and fight in massive hordes. This will let you get the upper hand on the enemy as you can probably charge further than they can and then rub salt in the wound by gaining a first strike against them as well. +1 Bravery to everyone in the Battalion. Bladebringer, Herald on Exalted Chariot (9.6 PPDP), 3. The bonus is there to more than double the chance summoned units get into battle the turn they're summoned, of course (27.8% to roll a 9+, 58.3% to roll a 7+). Woe to any who gets too close and isn’t ready to take them down. At the end of the charge phase (either player's turn), each HEDONITES HERO in your army may select an enemy unit within 6" and roll a dice. Tweaking Syll’Eskan host lists is a little harder since you can’t remove units without disrupting the balance of mortal to daemon. They have an Aegis and Whip instead of choosing a weapon, which otherwise work the same. The invaders are the more anarchic remainders of Slaanesh’s followers. G'day and welcome to AoS Coach. Last of the Battletome’s factions. 2. Theyre really not bad and worth considering as an alternative to hellstriders as they do much of the same tasks. Unlike Khorne, Slaanesh has access to a solid suite of spells that allow their followers to hold their own against other wizards. This is applied after the Locus of Diversion which allows it to ovewrite the “go last” part. Slaanesh is pretty squishy, so all our summoning hinges on our heroes. Wings of cavalry and master hunters who search for signs of their master and ways to free him. Great way of generating a few more depravity points or finishing off a stubborn unit who didn’t die to your first volley. If they refuse they deal D3 mortal wounds, if they accept the bargain the enemy Hero gets +1 to hit for the turn. So keep them as spread out as possible and utilize the expanded range of command abilities to grant yourself better board coverage. Syll’Esske has gained a lot of popularity due to their unique legion. If they are equal and you have more than 12 units, gain D6 Syll’Esskan counts as 2 units. Not bad, if you fill your battleline with daemonettes and you have the points maybe worth considering but probably costs too much now for the occasional mortal wound. In the past it was relatively easy to utilize Keepers to deal (and take) enough DP to just summon another in. Gaining Seeker Chariots as a battleline is actually a decent perk in a list that is built around them. The second is in Godseeker lists, as cavalry is the name of the game for a faction that wants to charge in as quickly as possible. This, of course, includes Syll'Esske themselves. Possessed of a vindictive sentience and an appetite for torture, woe betide those who try and resist their siren lure…These Slaanesh … Current Depravity Points (DP) list below. Battletome: Hedonites of Slaanesh (HB) (Eng) 249,95 kr Battletome Hedonites of Slaanesh indeholder reglerne for for alle modellerne, spells, relics og warlord traits. They will probably struggle somewhat against horde armies, as most of their toolkits are based around dishing out mortal wounds or attacks with rend instead of doing a massive amount of no-rend attacks. List Rundowns in: Hedonites of Slaanesh. 10+ Seekers (Maybe convert them to Hellstriders for a cheaper unit that's also battleline), 2 Exalted Chariots (alternatively, 1 Exalted Chariot + 1 Hellflayer + 1 Seeker Chariot or 2 Hellflayers + 2 Seeker Chariots or... you get the drift, or even heralds on foot if the chariots are too fiddly to build, looking at you exalted seeker chariot of "no I‘ll walk it off"). 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